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        <title>Runzs Blog</title>
        <description><![CDATA[It's the RSS feed for my blog.  That about sums it up really.]]></description>
        <link>http://runzwithfire.co.uk/</link>
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            <title>It's Getting Hot in Here; Runz Steam Group</title>
            <link>http://runzwithfire.co.uk/component/content/article/1-latest-news/159-its-getting-hot-in-here-runz-steam-group</link>
            <description><![CDATA[<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Did you see what I did there with the title?  Did ya? Did ya?  Don't worry I won't be taking my clothes off, I'll keep that for random youtube videos :P</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">For a little while Runzwithfire.co.uk has had a Steam group going on... um... Steam.  It's mostly been restricted to guildies, close friends and PvP buddies but we decided to throw it open so that friends of the blogsite can join to.  Why?  Because I love you all that's why; running the blog for the past 18 months has been great fun, there's been some great people, I've had the opportunity to speak to other fantastic bloggers and to be honest the people that stop by here are just all kinds of fantastic.  I'd let every single one of you date my sister... </span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Obviously not concurrently, some kind of rota system might be required...</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Guess I best ask her about that too... </span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">And her husband... </span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">But it's the sentiment of adoration and respect for you all that I was actually getting at.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Anyways, if you'd like to join the Runzwithfire Steam Group you can click <a href="http://steamcommunity.com/groups/runzwithfire">here</a> (you will of course need a Steam account and you'll need to log in).  A little bit of Team Fortress 2 (I'm terrible at it), Left 4 Dead (I'm terrible at that too), Magic The Gathering (I'm god awful), Magicka (ooo now I'm good at that... the aim is to kill the other players right?), Terraria, Shogun 2, Blood Bowl, Counter Strike and Assassin's Creed; The Whatever (I think it's the 3rd one, the one where you go round and stab each other... thinking about it, that probably doesn't narrow it down much) are all on offer.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;"><strong><span style="text-decoration: underline;">Other Plans</span></strong></span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">People did ask quite some time ago about a forum, I was a bit hesitant about it because the Mage Forums were up at <a href="http://www.manaobscura.com/">Mana Obscura</a> and I didn't want to duplicate effort.  However, time marches on, things change and I've found a decent forum module for the website.  Once I actually set it up properly I'll put it live and hopefully it will be a place for lively inputs about MMOs, Machinima, gaming in general, (game based) artwork and and general funny stuff.  I say hopefully because I know forums can sometimes die before they're even really born so we'll just see how it goes.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">I'm also hoping to stick a chat client up on here.  To begin with, this will be retricted to use by Darkened's RBG team but we'll see how that pans out but hopefully it will expand to a useful place to discuss blog ideas, share general WoW/MMO conversations and have a little bit of community interaction.  We'll see how it goes.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Anyway, that's all from me for now so have fun and hope to see you in the BGs :)</span></p>]]></description>
            <pubDate>Fri, 03 Feb 2012 06:41:54 GMT</pubDate>
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            <title>Cataclysm; Where Did The Love Go?</title>
            <link>http://runzwithfire.co.uk/runzs-blog/runzs-musings-on-life-a-stuff/158-cataclysm-where-did-my-love-go</link>
            <description><![CDATA[<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">I'm sat in the office this Friday morning (which is when I'm writing this draft), one of only two people in as everyone else has the day off, listening to a bit of Adele (not my usual bass pumping dance music) with very little to actually do today.  On such days my thoughts naturally drift towards blogging which is why blogging is somewhat eratic; it largely all depends on my workload which is by no means consistent.  Such is the life of a consultant.  Lately, however, I've been finding it harder to blog about WoW and then I suddenly realised that's because lately I haven't been playing a whole lot of WoW.  Sure I'm still running the RBG matches, I've been making my arena team commitments and I even ran with a guild 25 man Firelands Raid so we could finish the legendary (congratulations Anoris by the way, I'm insanely jealous of course but you completely deserve it) but I haven't really been 'playing' WoW.  I've been going through the motions.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Don't worry this isn't some 'I'm quitting WoW' post, that time may come and it may be soon or it may be a long time from now but it isn't now I can assure you of that.  But I can't help but be aware that my enthusiasm has waned somewhat.  I still love PvP (I've always loved PvP really) and when the RBG team gathers with our war drums sounding I get goosebumps.  I have euphoric moments in arena when we thrash a team that, by rights and looking at composition, should have easily defeated us.  I'm still playing aspects of the game and I love those aspects, but I'm picking and choosing not playing the game as a whole.  Now some people have been playing like this for a long time but it's not how I like to play.  I was mostly levelling through TBC (in the days before speedy levelling) but once I hit max level with my little Magey wagey I started in Wrath, I played every aspect of the game.  I raided, I never missed a daily heroic, I never missed out on dailies, I BG'd, I even did some arena (although then I was experimenting with it and did it to experience it and never consistently).  The idea of missing out on some Emblems of Whatever was abhorrent, I would never even dream of it.  A gentleman raider would do his duty, get his emblems and do his dailies to ensure he had the gold to make sure his gear was in tip top condition.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Now I still make sure my PvP gear is always ready to go, but my raid gear is a dusty hotchpotch of Tier 11 and 12 gear that lies mostly unused in the corner of my study (that's a euphemism for being sat in my bags by the way).  So what's changed and why?</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">If I had to pick a word (in a very gross and over generalised way) to pinpoint the cause then that word would be Cataclysm.</span></p>

<p><a href="http://runzwithfire.co.uk/runzs-blog/runzs-musings-on-life-a-stuff/158-cataclysm-where-did-my-love-go">Read more...</a></p>]]></description>
            <pubDate>Tue, 31 Jan 2012 05:10:44 GMT</pubDate>
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            <title>SWTOR: Patch 1.1 released, broke Ilum</title>
            <link>http://runzwithfire.co.uk/runzs-blog/news/157-swtor-patch-11-released-broke-ilum</link>
            <description><![CDATA[<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Anyone currently playing Star Wars: The Old Republic (SWTOR) will know that Bioware released Patch 1.1 a couple of days ago which sought to fix a number of issues with the initial release(and forced a very hurried addendum to my first impressions article, cheers Bioware... <span style="font-size: xx-small;">bastard</span>).  Well aside from making the UI a little more user friendly it would also appear that Bioware broke Ilum, the world everyone goes to at level 50 for their daily and weekly quests.  The intention was good, they wanted to provoke more world PvP on, what is essentially, their world PvP planet and so they adapted several quests to require the killing of players from other factions AND upped the amount of Valour earnt from each kill.  Unfortunately it would appear that Bioware didn't bother to look at the server population balances before they rolled the patch out, which meant good times for any Imperials but the Republic players had to endure this...</span></p>
<p style="text-align: center;"><span style="font-size: small; font-family: verdana,geneva;">
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</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Additionally, there is a handy little feature that alerts you to whenever an enemy player gets near an important objective, you know just in case you try to be sneaking and avoid the big roaming packs of death called the Imperial Playerbase.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Even on those servers with a slightly fairer population balance the net result seems to be one big AOE grindfest as demonstrated below.</span></p>
<p style="text-align: center;"><span style="font-size: small; font-family: verdana,geneva;">
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<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Bioware did not think this one through... no siree... *sucks gums*... nope.</span></p>
<p><span style="font-size: small; font-family: verdana,geneva;">

<p><a href="http://runzwithfire.co.uk/runzs-blog/news/157-swtor-patch-11-released-broke-ilum">Read more...</a></p>]]></description>
            <pubDate>Fri, 20 Jan 2012 08:47:18 GMT</pubDate>
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            <title>The UK's Very Own SOPA; More British Opposition to SOPA Than To Our Own DEA2010?</title>
            <link>http://runzwithfire.co.uk/runzs-blog/runzs-musings-on-life-a-stuff/156-the-uks-very-own-sopa-more-british-opposition-to-sopa-than-to-our-own-dea2010</link>
            <description><![CDATA[<p style="text-align: justify;"><span style="color: #333333; font-family: &quot;Verdana&quot;,&quot;sans-serif&quot;; mso-bidi-font-family: Tahoma;"><span style="font-size: small;"><span style="color: #000000;">What with the recent ‘blackout’ conducted by Wikipedia, Reddit and a whole host of other websites in protest against the Stop Online Piracy Act (SOPA) and the Protect IP Act (PIPA), I thought it was worth taking some time to highlight a couple of other issues.<span style="mso-spacerun: yes;">  </span>Whilst I wholeheartedly support any opposition to SOPA and PIPA, and fully accept that legislation passed within the United States has wide ranging consequences that not only affect internet usage outside US borders but also basically set the ‘world minimum baseline standard’ with regards to internet freedom, I was somewhat disheartened and frankly annoyed to see so many British bloggers, youtubers and websites so actively supporting US activists’ efforts to get the US Congress to reconsider these acts.</span></span></span></p>
<p style="text-align: justify;"><span style="color: #333333; font-family: &quot;Verdana&quot;,&quot;sans-serif&quot;; mso-bidi-font-family: Tahoma;"><span style="font-size: small;"><span style="color: #000000;">Totalbiscuit blacked out his youtube page and posted a highly informative video about why SOPA is bad, Yogscast blacked out their page and linked back to TB’s video etc etc.<span style="mso-spacerun: yes;">  </span>And all of this is great, I’m not denying that.<span style="mso-spacerun: yes;">  </span>It shows a bright new future where the internet community is not divided by country or flag, where we can all stand up and speak in one voice and it showed the power the voice of the internet has when we bother to work together.<span style="mso-spacerun: yes;">  </span>Obviously I say that in the knowledge that SOPA and PIPA could still be passed into legislation, but the White House is actively against SOPA meaning that a veto is highly likely.<span style="mso-spacerun: yes;">  </span>Building on that, considering the very public backlash against SOPA it is extremely unlikely that SOPA at least would get the 67 votes required for a supermajority in the US Senate (allowing the Senate to supercede any presidential veto).</span></span></span></p>
<p><span style="color: #333333; font-family: &quot;Verdana&quot;,&quot;sans-serif&quot;; mso-bidi-font-family: Tahoma;"><span style="font-size: small;">
<p style="text-align: justify;"><span style="color: #000000;">Wait.<span style="mso-spacerun: yes;">  </span>You’re pissed at fellow Brits opposing SOPA/PIPA but simultaneously applauding their efforts?<span style="mso-spacerun: yes;">  </span>WTF RUNZ????</span></p>

<p><a href="http://runzwithfire.co.uk/runzs-blog/runzs-musings-on-life-a-stuff/156-the-uks-very-own-sopa-more-british-opposition-to-sopa-than-to-our-own-dea2010">Read more...</a></p>]]></description>
            <pubDate>Thu, 19 Jan 2012 09:21:57 GMT</pubDate>
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            <title>SWTOR; First Impressions</title>
            <link>http://runzwithfire.co.uk/runzs-blog/55-swtor-adventures-of-a-sith/155-swtor-first-impressions</link>
            <description><![CDATA[<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;"><em>(Warning: Very minor spoilers about the Sith Inquisitor story but nothing that will ruin your experience.  I can't, however, guarantee the spoiler free status of links so beware!)</em></span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">I have done something terrible, something absolutely heinous and I feel awful about it.  I didn't for it to happen, events conspired against me so as to make my final course of action inevitable.  It's really not my fault, I mean he would have killed me wouldn't he?  It happened on Balmorra, a planet recently conquered by the Sith Empire deep within the galactic Core Worlds.  I'd been sent there by my Master to retrieve a powerful artifact but upon my arrival I quickly learnt that this was no pacified planet.  A brutal guerilla war had been ongoing since the Republic's withdrawal as the local population was less than chipper about have a bunch of sadistic force users as their lords and ladies. On top of, judging from the state of the place, it was pretty clear that the Imperial Governor had reduced trash bin collections to once a fortnight.  Daily Mail readers would be incensed by the whole thing.  So being a responsible member of the Sith Empire I resolved to clean up the mess my fellow Sith had created, bring an end to the conflict and pick up that artifact along the way.  They'd call me Runz the Peacemaker!  Well that's the plan anyway.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">You see I'm no conventional Sith.  I am Runz, a Sith Assassin with a heart of gold and an eye for the ladies.  Oh I talk big about crushing my enemies but that's mostly to impress my Dashade companion.  You see I am secretly a member of the Revanites, an outlawed cult within the Empire that believes that <a href="http://en.wikipedia.org/wiki/Revan">Revan</a>'s mastery of both the light and the dark sides of the force is the true way and will bring both power and peace to the galaxy.  Really I didn't even want to be Sith, I'd originally set my sights on being a Jedi Sage, but all my friends were being Sith and I just wanted to be one of the cool kids.  Funny, this story seems to sound exactly the same as the story of why I started smoking, oh hum.  So I spend my days trying to advance myself in Sith society, pleasing my somewhat twisted master whilst attempting to maintain some sort of moral code.  It boils down to this;</span></p>
<p style="padding-left: 30px; text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Killing defenceless civilians is bad.</span></p>
<p style="padding-left: 30px; text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Killing Rebels/Republic soldiers is fine if they're on the field of battle, they knew the risks.</span></p>
<p style="padding-left: 30px; text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Killing Jedi is justifiable if they conflict with my goals and will not stand aside, but I won't go out of my way to start a fight with them.</span></p>
<p style="padding-left: 30px; text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Killing fellow Sith is completely acceptable as they're a big bunch of arseholes who will kill me given the opportunity.  Most of the time I don't have to go out of my way to start a fight with them, it just happens and shouting "SAME TEAM, SAME TEAM" appears to have little effect on the situation.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;"><span style="text-decoration: underline;">A TALE FOR THE AGES</span></span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">You'll notice that so far I've mostly been talking about me and my character and not very much about the actual game but that is for one very good reason; the story of your character is inextricably linked to the game and it's mechanics.  Many of the game's mechanics are used to drive the story, and the drive of the story propels you through the more traditional game mechanics that might otherwise be somewhat uninspiring.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Let's be very clear and get this said right at the start; for all its glitz and glammer SWTOR is essentially another WoW clone, it is another hotkey MMORPG based on statistics, gearscore and RNGs.  There's no escaping that fact and aside from some elements of gameplay it is not a player skill based game.  Granted gaming basic skills are still required, such as not standing in the fire and being able to position yourself behind the enemy to backstab but, much like WoW, a lot of your performance is more likely to be based on how good your gear is and how you've built your spec.  Those with greater spatial awareness and faster reactions are more likely to be better at the game but these personal abilities are not essential to have in great abundance to play the game well.  As long as you have an awareness of where to stand and what your abilities do, your spec and your gear will likely carry you through the rest of the way.  This is generally how MMORPGs work, we all know this so this will unlikely be a surprise to anyone.</span></p>

<p><a href="http://runzwithfire.co.uk/runzs-blog/55-swtor-adventures-of-a-sith/155-swtor-first-impressions">Read more...</a></p>]]></description>
            <pubDate>Tue, 17 Jan 2012 05:12:05 GMT</pubDate>
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            <title>Help Me Runz-Kenobi, You're My Only Hope</title>
            <link>http://runzwithfire.co.uk/runzs-blog/runzs-musings-on-life-a-stuff/154-help-me-runz-kenobi-youre-my-only-hope</link>
            <description><![CDATA[<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Less than a week after saying I wouldn't be playing SWTOR I went out and bought it.  I'm a weak willed fool I know but I just couldn't help it but there was no way I could pass up playing the biggest MMORPG to be released since WoW was first released back in 2004 (2005 in Europe).  Plus, LIGHTSABRES PEOPLE, COME ON... LIGHTSABRES!  Don't worry, don't worry I'm not giving up on WoW or anything I have far too many commitments in Azeroth ranging from my closest friends in guild to my mission of crafting our PvP'ers into well honed killing machines and finally of course my continuing task of writing basic mage guides for all of you.  But I have to be honest with you all here and admit that, with the exception of PvP, WoW has gotten a little stale for me.  It's not Blizzard's fault (or maybe it is, this is something I hope to explore), but rather it's an inevitable fact that after five years of playing (and seven years of release) and basically being the unchallenged king of MMOs for pretty much that entire period.  It's difficult to see how you can do things better when you're already doing everything in that genre better than everyone else.  But at this point it's where Blizzard's flaw came in, they were doing everything already better than everyone else and largely everyone else just tried to copy WoW with only relatively minor changes.  Blizzard stoppped innovating, and with that glaring that in mind along came Bioware - a primarily single player company but one with a strong franchise with the Knights of the Old Republic - who genuinely have strived to do things differently and so far I have to say it's paying off.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">In the next few weeks I'm hoping to give you guys a full first impressions article of my starting bid to rule the universe but I have to say that straight off the bat Bioware has made the questing experience far more enjoyable in SWTOR compared to anything in WoW.  Yes ultimately it still boils down to kill 10 X and collect 15 Y quests, but the presentation of these quests as they built into your personal story (based on your class) is amazing.  At first I was wary, how can it be a personal story when a chunk of the server population is doing the same questline as you?  But with dialogue options, the lightside/darkside meter and the fact that your choices actually affect how your story plays out, the story feels intensely personal.  Currently I'm playing a Sith Assassin with a heart of gold but s streak of arrogance, and you know what?  Through the dialogue options I've experienced so far I can totally play that.  That feeling of personal connection with your character and the development of his/her story is something I really feel has been missing in WoW for a long time.  Now I say that as someone who is not a roleplayer, and dedicated roleplayers may feel differently.  Ultimately in WoW roleplayers can craft their entire story in their head, and not being a roleplayer I don't know how much the dialogue options restrict genuine roleplayers' immersion.  But personally, as someone who enjoys PC games with strong storylines where I can build a connection with the characters and can direct how their story plays out through various options without having to worry about generating an entire backstory, dating profile and and local dialect of obscure language for my toon, this is awesome and one of the biggest steps forward in MMORPGs I have seen.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Ultimately I still love WoW and will never abandon Azeroth but this is the first other MMO I've played that has grabbed my attention and I'm hoping that Blizzard learns A LOT about how to innovate within the genre from Bioware ahead of Mists of Pandaria.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Stay tuned in the coming weeks for my full first impressions/review article and some gameplay videos.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Runz</span></p>]]></description>
            <pubDate>Wed, 11 Jan 2012 06:24:15 GMT</pubDate>
            <guid isPermaLink="false">http://runzwithfire.co.uk/runzs-blog/runzs-musings-on-life-a-stuff/154-help-me-runz-kenobi-youre-my-only-hope</guid>
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            <title>Welcome to 2012</title>
            <link>http://runzwithfire.co.uk/runzs-blog/runzs-musings-on-life-a-stuff/153-welcome-to-2012</link>
            <description><![CDATA[<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">HELLLLLLLOOOOOOOOOOOOOOO</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Welcome to 2012, did you all have a great Xmas and New Year's?  I did, Mrs Runz got me Skyrim and I have not stopped playing it since I departed the UK to go back to work.  In return I got her an iPhone 4S... my inner excited teenager did not stop to acknowledge the slight imbalance in present cost here lol.  I jest of course, this was exactly what I asked her for.  She also got me a pretty kick ass leather jacket (motorbike cut) which I'm very happily wearing.  On top of all this, my in-laws cooked Xmas dinner this year so all I had to do was turn up, eat, drink their beer, pass out on their sofa whilst my kids ruined their house, then I left.  BEST XMAS EVAH!</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Sadly of course this has not left me a great deal of time for either playing WoW or blogging but the break has done me the world of good.  The end of November saw my guild establish our first ever RBG team with me being made up to officer level to organise and run it; it's been a pretty mixed bag so far.  Xmas was never going to be a great time to recruit or organise matches, in fact the Xmas disruption has had some pretty negative implications for our 3v3 team with none of us having the free time to competitively play so magnify that to 10 people and we have not been having a great time of it when it comes to RBGs.  Strangely, our best element is the element that we'd have most trouble with - Healers.  Our healers are absolutely awesome, and I'll take this moment to thank Nairne, Nasserkwt and Rudeboii for their tireless dedication to turning up over the Xmas period only to be let down by one DPS member or another.  Like I said, this isn't a dig at the DPS because it was Xmas and we all knew it would be a difficult period, but seriously the effort made by our kick ass healers went above and beyond so thanks guys.</span></p>

<p><a href="http://runzwithfire.co.uk/runzs-blog/runzs-musings-on-life-a-stuff/153-welcome-to-2012">Read more...</a></p>]]></description>
            <pubDate>Thu, 05 Jan 2012 07:53:17 GMT</pubDate>
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            <title>A Short Break for Tiffin</title>
            <link>http://runzwithfire.co.uk/runzs-blog/runzs-musings-on-life-a-stuff/151-a-short-break-for-tiffin</link>
            <description><![CDATA[<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">HAI GUYS, just a very quick update post for you all.  With the imminent release of Patch 4.3, and with my recent promotion to guild officer with responsibility for PvP, I will be taking a short hiatus from the blog.  Don't worry, I'm still working on the Fire Mage guide so I will hopefully have that done before Christmas but a lot of Warcraft time at the moment is now taken up with Rated Battleground strategy and I'm experimenting with guides for our team.  Once I'm happy things are up and running I'll get to posting them up here as well as all my usually rantings and ravings.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">I just didn't want you all to think I'd abandoned the blog if I go quiet for the next month or so.  I've never had what you'd call a regular posting schedule (as much as I might resolve to myself to keep one) so you probably won't notice a load of difference anyhow lol.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">In the meantime, however, I hope you all enjoy Patch 4.3 and once I'm settled in I'm sure I'll have some opinions and views to share with you guys on all the new stuff.</span></p>]]></description>
            <pubDate>Wed, 30 Nov 2011 07:49:07 GMT</pubDate>
            <guid isPermaLink="false">http://runzwithfire.co.uk/runzs-blog/runzs-musings-on-life-a-stuff/151-a-short-break-for-tiffin</guid>
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            <title>Arcane Guide: BiS Trinkets for 4.2 Predictions for 4.3</title>
            <link>http://runzwithfire.co.uk/mages-a-42-arcane-mage-pve-guide/arcane-mage-bis-trinkets-42</link>
            <description><![CDATA[<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Hey guys, just a very quick update for the Patch 4.2 Arcane Mage Guide.  Something a lot of people have trouble with is the relative value of trinkets, I definitely include myself in this as things I see and think 'hey that looks awesome for me' actually end up being pants (translation for non-Brits: Rubbish).  So thanks to the guys at MMO-Champion and their <a href="http://www.mmo-champion.com/threads/985322-Mage-Official-quot-What-Trinket-quot-Thread">thread here</a> I'm able to stick up a rough and ready guide to BiS for Patch 4.2.  Better late than never I guess.  I also take a quick stab at what will be BiS for Patch 4.3 according to early simulations but this may well change by the time of release.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;"><strong><span style="text-decoration: underline;">4.2 Best in Slot Trinkets for Arcane</span></strong></span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">These are in decending order (ie. the one at the top is best, the one at the bottom is... um... least best? lol).</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;"><a href="http://www.wowhead.com/item=69110">Variable Pulse Lightning Capacitor (Heroic)</a> - Comes from the <a href="http://www.wowhead.com/object=208967#comments">Cache of the Fire Lord</a> after you defeat Ragnoros on Heroic.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;"><a href="http://www.wowhead.com/item=60233">Shard of Woe</a> - Only available on Heroic, comes from the <a href="http://www.wowhead.com/object=208044#contains">Cache of the Broodmother</a> after you defeat Sinestra in Heroic Bastion of Twilight.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;"><a href="http://www.wowhead.com/item=68925#contained-in-object">Variable Pulse Lightning Capacitor (Normal)</a> - Comes from the Cache of the Fire Lord after you defeat Ragnoros on Heroic.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;"><a href="http://www.wowhead.com/item=65105">Theralion's Mirror (Heroic)</a> - Drop from Theralion on Heroic Bastion of Twilight.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;"><a href="http://www.wowhead.com/item=62047">Darkmoon Card: Volcano</a> / <a href="http://www.wowhead.com/item=70142">Moonwell Chalice</a> - DMC:V is acquired turning in the Volcano deck to Darkmoon Faire.  The Volcano Deck is made up of the Ember Cards (get them from Inscription or buy them on the Auction House).  MWC is purchased from Ayla Shadowstorm after completing the required Molten Front daily quests.  Why are these two at a comparable level?  Well it depends on if you're an engineer or not.  Unfortunately you cannot use <a href="http://ptr.wowhead.com/spell=82175">Synapse Springs</a> and MWC at the same time so it works out that if you're an engineer DM:V is the better option.  However, if you are <strong>NOT</strong> an engineer then you should take MWC.  The difference between the two is not that great from what I've seen.  Personally I take MWC over DM:V as an engineer <strong><span style="text-decoration: underline;">but that is purely a personal playstyle choice and in strict theorycrafting terms I shouldn't do that</span></strong> but for me personally I accept the slight DPS dip for a trinket that I feel more comfortable using.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;"><a href="http://www.wowhead.com/item=59519">Theralion's Mirror (Normal)</a> - Drop from Theralion on Normal Bastion of Twilight.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;"><strong><span style="text-decoration: underline;">Probable BiS Trinkets in Patch 4.3</span></strong></span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Like I said at the start, the jury is still out but it looks like <a href="http://ptr.wowhead.com/item=78000">Cunning of the Cruel (Heroic)</a> and <a href="http://ptr.wowhead.com/item=77995">Will of Unbinding (Heroic)</a> are set to be the BiS for Arcane come the new patch.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Taking a quick look at the stats <a href="http://ptr.wowhead.com/item=77975">Will of Unbinding (Normal)</a> may well sit in third place depending on proc rate followed by VPLC(H) then <a href="http://ptr.wowhead.com/item=77980">Cunning of Cruel (Normal)</a>.  Don't quote me on this, this is just taking a rough look at the available stats and Simcraft et al may well show something different once the patch actually drops.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">So there we go guys, hope this helps.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;"> </span></p>]]></description>
            <pubDate>Sat, 26 Nov 2011 08:47:34 GMT</pubDate>
            <guid isPermaLink="false">http://runzwithfire.co.uk/mages-a-42-arcane-mage-pve-guide/arcane-mage-bis-trinkets-42</guid>
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            <title>Mists of Pandaria: Think MoP Will Ruin WoW? Think Again</title>
            <link>http://runzwithfire.co.uk/runzs-blog/runzs-musings-on-life-a-stuff/149-mists-of-pandaria-think-mop-will-ruin-wow-think-again</link>
            <description><![CDATA[<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">There has been a far bit of too-ing and fro-ing about Mists of Pandaria and what it will mean for WoW.  Some people have barely contain excitement about the new expansion will bring, but a significant number of players have heaped scorn on it.  More than once I have heard the phrase "Cataclysm will be the last expansion for me" and whilst the turnover of players each expansion is natural this is perhaps the first time I have heard so many outside the forums so sceptical about a new expansion.  I think many people are feeling somewhat disappointed that Cataclysm failed to achieve so much of what they thought was promised and look upon Mists with projected discontent, discontent that ultimately lies with disillusionment with the current content.  Pandas also appeared to be a big issue.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">Thus far I've been fairly reluctant to talk about all the massive changes that Blizzard has planned for the Mists of Pandaria expansion, mainly because it is still so far off that any number of changes are still possible.  We can talk about the inclusion of Kung Fu Panda in WoW til we're blue in the face and just for the record; my stance on this is that if you can accept anthropomorphic spacegoats and a tongue in cheek stab at the 'cow level' into WoW Lore you can accept anthropomorphic pandas.  For me, the issue wasn't pandas. </span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">And no, no Blizzard did not steal the idea of Kung Fu Panda for WoW, Pandaren have been about since Warcraft 3 (released in 2002) although I believe Samwise's art may well have been drawn considerably earlier than that.  Honestly, if that is your biggest talking point about Mists of Pandaria I think you're kinda missing the point of this expansion.  My interpretation of MoP is that it is to fix WoW in a way that Cataclysm was designed to do but ultimately failed at achieving and no where is that more evident than in the new talent system.</span></p>
<p style="text-align: justify;"><span style="font-size: small; font-family: verdana,geneva;">It's the new talent system, and specifically the newly released <a href="http://us.battle.net/wow/en/game/mists-of-pandaria/feature/talent-calculator">Talent Calculator</a>, that has prompted me (or rather prodded me, with sharp pointy sticks) to talk about the MoP changes today.  But it's not the talents that are really interesting me here, it's the abilities available under the spell lists that have really got me excited and has pumped my enthusiasm for a new talent system (and the expansion in general) that previously I was kind of lacking.  I hope to go into the talent calculator in far greater depth in a later article but for the moment this revelation got me thinking a great deal about what is coming in Mists and we should all be excited about it.  <em>(press the button to read the rest of this article) </em></span></p>

<p><a href="http://runzwithfire.co.uk/runzs-blog/runzs-musings-on-life-a-stuff/149-mists-of-pandaria-think-mop-will-ruin-wow-think-again">Read more...</a></p>]]></description>
            <pubDate>Wed, 23 Nov 2011 11:27:13 GMT</pubDate>
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